Designing 2D Levels on The Siege and The Sandfox

After graduating, I joined Cardboard Sword to work as a Level Designer on the 2D stealth metroidvania 'The Siege and The Sandfox'. I designed and built 2D levels, and scripted gameplay in UE4.

Designing 2D Levels on The Siege and The Sandfox

After graduating, I joined Cardboard Sword to work as a Level Designer on the 2D stealth metroidvania 'The Siege and The Sandfox'. I designed and built 2D levels, and scripted gameplay in UE4.

From August 2020 to October 2021, I worked with the Cardboard Sword team as a Level Designer on their 2D stealth metroidvania game, The Siege and The Sandfox. In Unreal Engine 4, I built and designed 2D levels and implemented gameplay; I am so excited to share my work in the future once the game is released.